Tennis Industry PracticeHit Evaluations
tennis industry practicehit evaluations, tennis, reviews, practicehit, tennis magazine, tennisone.com, dan aubuchon, tennis products review Tennis Magazine Product Review, March 2005 issue
TennisOne.com David Smith, Associate Editor, writes in November, 2004
"
Using Targets, Walls, and Ball Machines"
Peter Burwash International

Dan Aubuchon, Major Tournament Circuit Player, Head Coach, provides evaluation of the PracticeHit for practice, instruction and group instructions for junior beginners, adult beginners, junior advanced and adult advanced.

Excerpts from...   Using Targets, Walls, and Ball Machines

By David Smith, U.S.P.T.A. Pro 1, Associate Editor, (as published in www.tennisone.com)

Training Beginners

Every player, young or old, when presented with hitting a tennis ball towards a target will usually resort to the most familiar stroke pattern, grip, or swing they feel will help them hit the target. Think about it. If you didn't know any better, would you try to hit a target with an unfamiliar grip or swing pattern? Remember that familiar or comfortable strokes lead to confidence. Unfortunately, if the goal is to develop more refined or sophisticated strokes or grips, players who find these newly learned strokes and grips uncomfortable will seldom feel confident in using them to hit a target.

When working with very young children, I use only a “PracticeHit”, a device that has a foam ball attached to a fiberglass shaft, that oscillates forward and backward, (like a metronome) when hit. (Information about the PracticeHit can be found at www.practicehit.com .) This device provides the challenge of simply hitting the ball as it comes towards the student - developing the necessary aspect of timing when swinging at a ball coming towards you. However, the device provides no concept of where the ball might go. And this is exactly what I want.

Little kids, when pressed into a hitting environment, will lose consciousness of what they are trying to do in terms of strokes and grips, especially when trying to hit a ball towards a specific target. The fact is, you don't even need to have cones or other targets on the court. Simply having a net and the other side of the court is enough ‘target' for players to abandon what they are trying to do in favor of simply hitting the ball the only way they know how!

When my daughter was three, I used predominately the Practice Hit and, only occasionally, did I toss balls to her to swing at. (Not on a tennis court, only on our driveway.) I honestly didn't think she had much coordination since she seldom hit the ball when tossed to her. But, because we focused more on the success of using the PracticeHit, she had no trouble developing the swing pattern I wanted her to have.

We worked at this only about 10 times over the course of two years. When she was five and a half, we went to the courts for the first time. I first dropped balls to her forehand and backhand side. While her first few swings missed the balls completely, her strokes were nearly perfect each time. Without me having to say much at all, she used these same, desired strokes, and simply ‘found' the ball by trial and error. She did not resort back to a different swing pattern because the swing pattern we had worked on, even in such a short period of time, was her most familiar pattern. Within a few minutes, my five-year old, was hitting topspin forehands and backhands over the net with form that is associated with skilled play.

Dan Aubuchon, Major Tournament Circuit Player, Head Coach, Peter Burwash International
Full evaluation of initial PracticeHit with Ratings from 1 - 10

1.  SAFETY (rated 6).  The product is certainly designed with safety in mind and I can see no obvious safety defects.  It is difficult to give a definitive safety rating.  One safety note that I think is important to think about in marketing.  The product promotes a full and powerful swing.  It should be noted that this is a serious practice training device and children under the age of 12 (?) should not use it without supervision.

  

2.  ADJUSTMENTS (rated 7).  Once again, difficulty is in judging the prototype.  The design concept is terrific in its simplicity. Unfortunately, I did not spend enough time with the product to get a feel for adjustment difficulties.  I am sure that it will be a 10 in this category.

 

Junior Beginners

3. INSTRUCTION (rated 9+).  A real winner, gets the child learning the game interested because of ball movement, yet can be easily controlled in a small area.

 

4.  SELF PLAY / PRACTICE (rated 7).  Depending on the age and experience level of the child.  I would like to see some instruction first before the child is turned loose on the device.

 

5.  GROUP INSTRUCTION (rated 7).  Because the product promote full and powerful swings, it is very important that safety be stressed in a group environment.  Junior beginners swinging racquets can be dangerous in any situation, but I feel that the attention required to properly hit to stroke may reduce the student's attention to the safety of others around them.  This is not the fault of the product as much as something to be aware of in marketing it as a group instruction advice.

 
Adult Beginners

6.  INSTRUCTION (rated 10).  A wonderful tool for teaching racquet preparation, contact area, how to lengthen contact area, footwork and balance, all the while getting a great workout and developing confidence.

 

7.  SELF PLAY / PRACTICE (rated 9).  Once they understand what the device can do for their game, the PracticeHit is a great way to develop confidence.

 

8.  GROUP INSTRUCTION (rated 10+).  A great way to keep beginners occupied so that the instructor is free to move from student to student giving individual attention.

 
Junior Advanced

9.  INSTRUCTION (rated 9).  A great way to give advanced junior a tough workout while developing their hand-eye co-ordination.

 

10.  SELF PLAY / PRACTICE (rated 10+).  A great workout anywhere for the experienced player.

 
11.  GROUP INSTRUCTION (rated 9).
Adult Advanced

12.  INSTRUCTION (rated 9).  Good for curing lazy stroke problems and to teach the importance of rhythmic and co-ordinated stroke.

 

13.  SELF PLAY / PRACTICE (rated 10+).  I WANT ONE IN MY OFFICE.

 

14.  GROUP INSTRUCTION (rated 7).  Advanced players do not generally enjoy strictly skill-based instruction.

 

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